Spore release date announced
And the magic happens - September 7th (the 5th in Europe).
Finally, the Spore release date was announced. For those of you who haven’t been initiated into the Awesome that is Spore, here’s the rundown.
Spore is a multi-platform simulation game that allows you to create and control the evolution of an entire universe. It’s kind of hard to explain. Basically, its SimCity times…a really big number. You start the game with a single floating organism that you evolve upwards into a developed creature, and then the creature’s society, then it’s world, then the galaxy that world is in and so on and so forth - upwards and onwards.

image via frz
One of the greatest parts of the game - and what initially drew me to it - was its practically infinite nature. The game uses procedural generation to fill the environment. This basically works like an electronic DNA code. Instead of a game having many objects rendered by artists beforehand, this instead allows the game to generate details on the fly based upon elements that have already occurred in the game. In Spore, this allows for a ridiculous amount of customization.

image via guspim
I cannot wait to get this and try it out for the Wii. The creator, Will Wright, has stated that they attempted to maximize the possibilities when it comes to the use of the controller in the game. You have to check out the demo videos and screenshots to get a tiny glimpse at this phenomenal game.
image via fboosman
36 min Gameplay Video
http://video.google.com/videoplay?docid=8372603330420559198
1 hour presentation

